Luis writes “In general, the spirit of Diablo Immortal is in all facets of Diablo IV . There is a desire to introduce innovations, but at the same time to avoid friction with the user base that has played Diablo for years and decades. The biggest change is that the game systems were modified to the game as a service scheme and feeding the infamous fear of missing something that weighs a lot in a premium game ($70 USD).

In the end, it becomes apparent that Diablo IV is a completely different beast than anything we’ve experienced in our Diablo career . It’s not just Diablo IV , but a reimagining, a reboot to fit the service model. At its core, Diablo IV is more like an MMO, and as such, it’s meant to be played endlessly. Some might consider this negative, however, if we look closely, what is Diablo but repeating the same actions over and over again in search of perfection?

Despite this, the presence of the game as a service persists as an evil ghostly spirit. Ironically, it rese…

Source: N4G PC Diablo IV review | LevelUp