Dave writes: “You dont often find a debut game that looks as assured as White Shadows. From first-time developer Monokel, its a narrative-led adventure game in the vein of Inside, and not many people would dare to wrestle such a critically acclaimed title with their first attempt. We took the opportunity to chat with Daniel, the Creative Director of Monokel, to talk about the Herculean task of making a first game, and what its like to unleash it on an audience.”

Source: N4G PC Exclusive Interview: Monokel sheds some light on their debut game, White Shadows