The new Battlefield 2042 beta date has finally been confirmed, along with some new details about how the game has changed as a result of the recent technical playtest, and it makes for pretty interesting reading especially if you actually play the objective.

Orbital, one of the biggest Battlefield 2042 maps, has been tinkered with following the early playtests to accommodate as many different playstyles as possible, according to a recent blog post from EA. The map is truly meant to be a big sandbox, Kalle Nystrom, a level designer at DICE says. Thats why you have all of these aircrafts and high points where you can parachute to other capture points. Orbital is a map where if you want to jump into the action youll quickly learn where to go and how to get there quickly.

Source: N4G PC Battlefield 2042 devs change Orbital to make helicopter captures more difficult