You can tell a lot about a game’s soul by what it deems a ‘perk’. Fallout 3, for example, thinks being better at murdering women is one. In Modern Warfare it’s dropping a grenade after death like a smug ghost. In Psychonauts 2, Double Fine will sell you a ‘beastmastery’ pin badge modifier that allows Raz’s psychic fistusually used for thumping and tossingto stroke woodland animals. You spend money to hurt fewer things. Another pin makes him groove when left unattended; dance like nobody’s watching, when no one is playing. Honestly? It’s a tonic.
Source: N4G PC Psychonauts 2 review | PCGamer