The announcement of GetsuFumaDen: Undying Moon caught me off guard. It’s like running into your human wreckage of an ex. You thought all they did was gamble away their money constantly, but here they are talking about their new job like nothing ever happened. You start remembering all the good times, you dare to believe that maybe they’ve finally cleaned up their act. Maybe Konami has really changed and this is proof of that. Truthfully, I’m expecting to wake up and find my wallet and jewelry missing.

What’s weird about this, however, is that GetsuFumaDen: Undying Moon is actually based on a Famicom exclusive title from 1987; Getsu Fuuma Den. It was never released in North America, it never received a sequel, all we got were some cameos in games like Castlevania: Harmony of Despair, while Japan would see him again in the Wai Wai World titles. I wouldn’t go as far as saying the series was forgotten, but when Konami is sitting on a treasure trove of marketable franchises, it’s strange to see them reach this far into the bucket.

Of course, it’s unlikely you’ll need to be versed in Getsu Fuuma Den to understand the new game. It’s technically a sequel taking place 1000 years later, with the actual core gameplay being completely different. There is a connection there for fans, but likely nothing so intense you’ll need to have the background. Nonetheless, let’s take a moment to get acquainted with Konami’s not-quite-classic.

Get acquainted with Konami's Getsu Fuuma Den before playing Undying Moon screenshot

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Source: Destructoid Get acquainted with Konami’s Getsu Fuuma Den before playing Undying Moon