It’s been inching close to two years since Riot Games joined the auto-battler genre with its own entry, Teamfight Tactics. The League of Legends take on the burgeoning game type stood out, and in the time since, has become a frontrunner.
With its upcoming set Reckoning, Riot Games is looking to experiment a bit. Rather than rest on laurels, Teamfight Tactics is continuing to play with ideas like respawning units, pieces that cost health, and a giant abomination that gains power as your units waste away.
What caught my eye about Reckoning wasn’t necessarily just some new items and synergies for its pieces, though. As an on-again, off-again player of Teamfight Tactics, it’s the Lab portion that’s grabbed my attention; Riot is testing out new ways of playing Teamfight Tactics, and its first test is the turbo-charged faster game type Hyper Roll.