If you’re familiar with my Famicom Friday articles, you’ll know I’ve already bemoaned the lost soul of Konami, and I don’t plan to stop sulking anytime soon. What you might not know are the depths of my despair. They weren’t just great for Silent Hill and Metal Gear Solid, they were once a company that constantly pushed the limits of technology and design, and they did it playfully without carrying the whiff of corporate oversight.
I wasn’t there, obviously, but if I was to make presumptions of the corporation’s Famicom years, I would envision a friendly company full of camaraderie and passionate people based on their output. There was a level of cohesion I can only imagine coming from a group who supported each other and their projects. Maybe I’m being a little idealistic, but Konami’s Famicom catalogue is my comfort zone. It’s a warm and safe place to explore, full of wonders and oddities, and this game may be one of the most interesting. To look at, if nothing else.