Incoming remaster Mass Effect: Legendary Edition will feature a whole host of overhauled features from the admittedly aging original releases. The off-road vehicle MAKO will have tighter controls, combat will be sharpened up, the default Femshep model from Mass Effect 3 is now available in the first two games, and the trilogy’s visuals as a whole will be given a lovely modern sheen.

Speaking in a recent interview with Metro, project director Matt Walters has newly noted that Legendary Edition will tweak a selection of cinematic camera angles, particularly ones that may present some of the characters in a gratuitous or unflattering light. Cerberus officer Miranda Lawson – who is quite the polarizing character among fans – will be a beneficiary of such changes, with the camera’s occasional leer over her posterior adjusted.

“I do think a lot of things have evolved since [original release] but I don’t know if I would say we were ultra-concerned about it or anything like that, but there were considerations,” said Walters. “Kevin [Meek, character director] actually called out some camera cuts that were just… Why was that focusing on Miranda’s butt? So in some cases we said, ‘Okay, we can make a change there.'”

Mass Effect: Legendary Edition adjusts leering shots of Miranda Lawson screenshot

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Source: Destructoid Mass Effect: Legendary Edition adjusts leering shots of Miranda Lawson