Last year saw the release of Mojikens latest title When The Past Was Around, a narrative video game about falling in love, following your dreams, and how we deal with loss and heartbreak. The game tells the story of Eda and Owl through art and music alone; doing so takes us on a journey with no language barrier, allowing for an experience rooted in emotion and human experiences. As you solve puzzles to progress the story, its hard not to be swept away in the world of violins, house plants, and coffee dates. I got to interview Brigitta Rena, Art []

Source: N4G PC Interview: 'When the Past Was Around' Art Director Brigitta Rena