Mass Effect: Legendary Edition was fully fleshed out yesterday, and so far, the changes look pretty good.

An enhanced Mako and improved elevator-masked load times sound like big upgrades, as do enhanced visuals for all of those lovely planets. But what about that ending? While BioWare avoided courting that controversy again directly in the new trailer that debuted this week, they did speak to IGN about the direction they were going.

The game’s director, Mac Walters, confirms outright that the “extended cut,” otherwise known as BioWare’s attempts to smooth over the ending debacle, will be the default mode of the Legendary package: “For the people who had an extended cut, that became the experience for them, and so that will be the experience for everyone who is playing the Legendary Edition as well. And ultimately…you finish a game and there are things you wish you had been able to do or things you want to add on, and to me that Extended Cut was that opportunity to add a little bit more love and a little bit more context around the ending. So to me that is part of the canon.”

Mass Effect: Legendary Edition will feature the extended cut ending by default screenshot

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Source: Destructoid Mass Effect: Legendary Edition will feature the extended cut ending by default