Riley MacLeod: “Im torn. I want to play the game that it seems like the hundreds of people who worked so hard on it intended to make. I want them to turn Cyberpunks disastrous launch into something they can be proud of. But Id also feel OK if the studios management learned some lessons from the whole thing, gave the developers a well-deserved break, and tried to do better with a new project. I dont know if the conversation around the game will be some kind of breaking point, or just the latest triple-A game controversy we all yell about until another one shows up.”

Source: N4G PC Cyberpunk 2077: The Kotaku Review