The Commander gametype has really taken off in Magic: The Gathering in recent years, no doubt due to its accessibility and the excitement of playing as a “hero,” which standard Magic play can often lack.
In very basic terms, Commander games allow players to take one card that doubles as a “commander,” that can be casted at any time via the “Commander Zone.” There are also some deckbuilding nuances involved, but preset decks like the upcoming Commander Legends packs take care of that step for new players.
In addition to snagging exclusive full decklists for the new Legends sets (scroll down for those!), I had the chance to speak with Magic senior designer Gavin Verhey about a few of the finer points of the Commander scene, to really drill down into why Commanding is so enduring.
Source: Destructoid Here’s an exclusive look at the upcoming Magic: The Gathering Commander Legends decklists