How much longer can Annapurna Interactive’s hot streak last? The publisher has one of my favorite lineups in recent years, and now it’s building up an in-house development studio based out of Los Angeles. The team needs a game director, senior producer, and other staff for an unannounced title.
It’s one thing to pick out promising, thoughtful, creative upcoming titles for your label and help make sure they’re a success, but creating your own in-house? I’m curious to see Annapurna branch out.
“We’ve had the immense honor of working with some of the most talented independent game creators in the world,” president Nathan Gary said in a press release. “Many of us came from an internal development background and are excited to make this a part of Annapurna Interactive moving forward.”
I wonder what type of game they’ll set out to make that (presumably) doesn’t exist elsewhere.
Source: Destructoid Annapurna Interactive is staffing up for a home-grown game