Here is a true story about my first interaction with the Xbox brand.
It was my freshman year in college, and my dorm room was the most popular place to be. Not because people liked me — they didn’t and most still don’t — but because I was the only person on the floor with a GameCube. People would come by and we’d spend hours playing Mario Kart: Double Dash and Super Smash Bros. Melee. It was a dope time.
One day, my roommate asked if I had any first-person shooters. I didn’t, but I said I’d go to GameStop and pick one up. So I hopped on the bus to the next town over and moseyed on down to the mall looking for something that could be like Halo. I asked the sales representative if there was an FPS for the GameCube that would suffice. I walked out of that store with a copy of Turok: Evolution. Two hours of that shit-stain of a game was all it took to convince my roommate to go buy an Xbox.
That’s actually been how I’ve experienced most Xbox titles; I’ve just had a roommate who owned the system themselves. A few years later, a different roommate would bring home the Xbox 360, and the two of us spent many weekends racking up kills in Call of Duty 2 and Gears of War. As it was his console, I didn’t get a chance to play some of the 360 titles I was most interested in, like Alan Wake and Viva Piñata. Instead, I just picked up a Wii and a copy of WarioWare: Smooth Moves. That was enough to get me through the rest of the school year.
As much as I have enjoyed the time I’ve spent gaming on Xbox consoles, there hasn’t been anything to convince me I needed yet another system in my entertainment center. Spending $40 to $60 per game is expensive enough as it is supporting Nintendo and Sony. But with the reveal of the Xbox Series S and the continued growth of the Xbox Game Pass service, I’m ready to become a three-console household.