As someone who played the hell out of Final Fantasy Crystal Chronicles back in the day, it came as a shock that the upcoming remaster would not support local play. But the more I thought about it, the more I realized that this remaster could work perfectly well for a new generation; not to mention the fact that it deserves to be preserved.

I sat down with the game’s director, Ryoma Araki, to find out how he got involved with the project and why local multiplayer was cut.

Square Enix tells us why the Final Fantasy Crystal Chronicles remaster doesn't have local co-op, and a lot more screenshot

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Source: Destructoid Square Enix tells us why the Final Fantasy Crystal Chronicles remaster doesn’t have local co-op, and a lot more