Riot Games made quite a splash during its ten year anniversary celebration, announcing – among many other things – Legends of Runeterra, a CCG based on the League of Legends universe. As anyone who was able to go hands-on during its initial five day “Preview Patch” would likely attest, the game is impressive: clever gameplay mechanics, iconic champions, slick presentation, and some of the best art you’re going to find in the world of video games.

Now that Legends of Runeterra is offline again and the community is looking forward to the next Preview Patch in mid-November, it’s a good time to take a look at where the game has come from – it’s been in development for several years, after all – not to mention how it got to where it is now, and what’s coming up. To do that, I’ve pulled together an extensive set of quotes from the interviews I did with the development team ahead of the announcement.

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Source: IGN.com The Legends of Runeterra Team on How the Game Has Evolved, the Path Ahead and More