Cyberpunk 2077 will look impressive no matter the platform its played on. Advanced shadow effects from long range shadows and contact shadows, to new Houdini physics simulations for particle effects, fluids, cloth, and more. The tech team is still hard at work in some key areas, with the Global Illumination (GI) used in Cyberpunk still being refined and improved upon. To hit a mark that goes beyond anything weve seen from the studio before.

That’s the game development sector that we’re in, creating big, great-looking AAA games, John Mamais, studio head at CD Projekt Reds Krakow studio tells AusGamers. And as the technology changes, we’re expected to use it too – and we want to use it cause that stuff keeps looking cooler and cooler, all the time. We’ll always keep pushing the envelope on the way a game can look.”

Source: N4G PC Cyberpunk 2077 – CD Projekt Red on Pushing Graphics Tech Forward and Building Night City