The Cycle Marks the Start of Post-Battle Royale

Like all phenomena, battle royale can only last so long. The genre is in no danger of dying, but its position at the very top of the video games food chain only has so much breath left in it. Developers are already searching for the next big thing, and Gamescom 2019 suggests that it could well be PvEvP; games that blend classic co-op elements with competitive mechanics. The Cycle, from Spec-Ops: The Line developer Yager, is one such game, and it looks like it could be the first ‘post-battle royale’ that ushers in a new trend.

The Cycle is described by Yager as a ‘competitive quester’. That may sound alien, but it’s actually an easy concept to grasp: twenty players split into solos, duos, or four-person squads drop-pod onto an island, and they must complete a variety of fairly simple PvE missions in order to earn points. These quests involve objectives such as mining for minerals, hunting down monsters, or defending structures from waves of attackers. The team who has the most points at the end of the 20 minute match is the victor.

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