Ten years ago, early in the lives of both the Xbox 360 and the PlayStation 3, Microsoft scored a coup when it secured the latest game from Namco’s long-running Tales franchise – which had been almost exclusive to PlayStation since Tales of Destiny in the ’90s.
Things got even more heated after Tales of Vesperia eventually did end up on PS3, in even better form, with new content and characters. But much to PS3 fans’ consternation, Namco Bandai opted to keep the enhanced port Japan-exclusive.
Until last year, when Tales of Vesperia: Definitive Edition was announced for all existing platforms. The question remains: Was it worth the wait?