When you play an urban planning simulator like SimCity or Cities: Skylines, you probably don’t give much thought to the structures themselves, other than trying to place them where they’ll do the most good. Indie developer Blackstaff Games is aiming to change this point of view with their upcoming title Buildings Have Feelings Too (BHFT). I got to try out the light management simulator at this year’s PAX West, and while I don’t think I’m any more sympathetic towards buildings than I used to be, I have to admit this game does look like a fresh take on the genre.

Watch an idle structure scratch its ass in Buildings Have Feelings Too screenshot

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Source: Destructoid Watch an idle structure scratch its ass in Buildings Have Feelings Too