A few years ago, as Facebook forked out $2bn for Oculus and Valve and Sony entered the fray with fancy tech of their own, virtual reality looked like it might have become the next big thing not just in video game land, but in entertainment.

Fast forward to 2018, and things haven’t grown quite as fast as some of the major players had hoped.

One of those major players is Sony, which released the PlayStation VR headset in October 2016. As of December 2017, PSVR had sold two million units.

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Source: Eurogamer Sony: VR market growth "below expectation"